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    Class NativeUI

    Provides a cross-platform interface to access native UI components.

    Inheritance
    System.Object
    NativeUI
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ToString()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: VoxelBusters.EssentialKit
    Assembly: cs.temp.dll.dll
    Syntax
    public static class NativeUI

    Properties

    NativeInterface

    Declaration
    public static INativeUIInterface NativeInterface { get; set; }
    Property Value
    Type Description
    INativeUIInterface

    UnitySettings

    Declaration
    public static NativeUIUnitySettings UnitySettings { get; }
    Property Value
    Type Description
    NativeUIUnitySettings

    Methods

    ShowAlertDialog(String, String, String, Callback, String, Callback)

    Creates a new alert dialog with specified values.

    Declaration
    public static void ShowAlertDialog(string title, string message, string preferredActionLabel, Callback preferredActionCallback = null, string cancelActionLabel = null, Callback cancelActionCallback = null)
    Parameters
    Type Name Description
    System.String title

    The title of the alert.

    System.String message

    The descriptive text that provides more details.

    System.String preferredActionLabel

    The title of the button.

    Callback preferredActionCallback

    The method to execute when the user selects preferred action button.

    System.String cancelActionLabel

    The title of the cancel button.

    Callback cancelActionCallback

    The method to execute when the user selects cancel button.

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