Class GameServicesUnitySettings
Inheritance
System.Object
GameServicesUnitySettings
Assembly: cs.temp.dll.dll
Syntax
public class GameServicesUnitySettings : NativeFeatureUnitySettingsBase
Constructors
Declaration
public GameServicesUnitySettings(bool enabled = true, bool initializeOnStart = true, LeaderboardDefinition[] leaderboards = null, AchievementDefinition[] achievements = null, bool showAchievementCompletionBanner = true, GameServicesUnitySettings.AndroidPlatformProperties androidProperties = null)
Parameters
Fields
m_achievements
Declaration
public AchievementDefinition[] m_achievements
Field Value
m_leaderboards
Declaration
public LeaderboardDefinition[] m_leaderboards
Field Value
Properties
Achievements
Declaration
public AchievementDefinition[] Achievements { get; }
Property Value
AndroidProperties
Declaration
public GameServicesUnitySettings.AndroidPlatformProperties AndroidProperties { get; }
Property Value
Leaderboards
Declaration
public LeaderboardDefinition[] Leaderboards { get; }
Property Value
ShowAchievementCompletionBanner
Declaration
public bool ShowAchievementCompletionBanner { get; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
GetFeatureName()
Declaration
protected override string GetFeatureName()
Returns
Type |
Description |
System.String |
|